The ESIF is a registered legal entity, with company charter and a unique institutional frame which goal is to :
1- Pursue the objectives of the video games and E-Sports community;
2- Promote the community’s values;
3- Serve the interests of the community and its participants;
4- Ensure the consistency, efficiency and continuity of the actions led by the community;
This institutional frame is composed of :
1- The E-Sports International Federation (ESIF),
2- The Organizing Committee of the E-Sports World Games,
3- The E-Sports Academy,
4- The E-Sports Foundation,
5- The Video Games International Museum.
Each body here above stated shall act within the limits of its prerogatives, conferred to it by the Charter, and in conformity with the procedures and conditions thereby included.
The E-Sports International Federation (ESIF) :
The gamers nation includes participants, gamers community, as well as judges, arbitrators, coaches and other members such as editors and other persons and legal entities who shall adhere to the principles set forth in the Charter.
The Organization Committee of the E-Sports World Games :
In charge of organizing the E-Sports World Games every year, in order to gather the best gamers of the world.
The E-Sports Academy :
Pregnant with an educational objective towards all its members, in the respect and promotion of all the values of the Charter.
The E-Sports Foundation :
The Foundation promotes, amongst others, the principle of solidarity by allowing every gamers, since her/his adhesion, to participate personally and share her/his opinion on the actions of the Foundation.
The Video Games International Museum :
The Museum leads the protection of video games and E-Sports history, and shares a legacy indispensable for ensuring that what is happening today in the community remains part of History. For the gamers of today, and tomorrow.